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[ Volume 24 Number 2 October 2014 ]
 
   Using a Creativity Model to Solve The Place-value Problem in Kindergarten
  Patricia D. Stokes
   StokesI_242-9_.pdf (527.8K), Down : 2, 2014-10-27 10:32:43
Abstract :
A creativity model based on paired constraints was used to solve a core problem in early American math education, place-value. To create the solution, one set of constraints precluded specific elements in existing math curricula. The other promoted substitutes, including an explicit base-10 count and a single manipulative, a count-and-combine chart that visually represented the base-10 decimal system and promoted highly-focused practice in combining tens and ones in single- and double-digit addition and subtraction. The new curriculum was piloted for the entire school year. At pre-test, there were no differences between children in the pilot and control (regular curriculum) groups. At post-test, the pilot group outperformed the control not only on place-value, but also on single- and double-digit addition and subtraction, and number line estimation. The evidence suggests that creativity models can make significant contributions to solving problems in early education.

Key words : Paired constraints, Substitution, Mathematics, Place-value, Kindergarten

 

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